Curriculum / Global

Global Curriculum Lead

About the organization

Generation is a global youth employment organization. Our vision is a careerlaunching job for every young person, everywhere in the world. We have a dual mission to empower young people to build thriving, sustainable careers and provide employers the highly-skilled, motivated talent they need. We currently operate programs in five countries – the US, Spain, India, Kenya, and Mexico – with plans to expand to additional countries in 2018. We have served over 15,000 unemployed or underemployed young adults ages 18 – 29 and are the world’s fastest growing demand-driven youth employment organization.

About our approach

Generation’s programmatic approach includes operating 3-12 week “bootcamp” trainings for young adults to prepare them for employment in a specific profession. The Generation curriculum team designs curricula for the “bootcamps” across our countries and professions. Trainings are based on the technical and behavioral skills and mindsets specific to a given profession determined by our team’s analysis. Technical and behavioral skills and mindsets are taught and practiced in an integrated way throughout the bootcamp training.

This role is remote, with preference for the role to be based in Western Europe or Asia.

Interested applicants should submit a resume and cover letter by email to Applications will be accepted on a rolling basis.

To be successful you'll need:

Required experience:

    • Bachelor’s degree required, preferably with a master’s degree in instructional design
    • Minimum of 5 years in instructional design experience
      • Long-term planning curricular design experience (e.g., creating multi-week trainings, creating unit plans of multiple lessons based on a given set of standards, familiarity with Understanding by Design principles)
      • Experience planning and scripting individual objective-driven sessions
      • Experience developing active, practice-based learning experiences (e.g., simulations, role plays, etc.; not lectures and worksheets)
    • Strong project management skills, managing many stakeholders and workflows on a tight timeline
    • Success building and managing collaborative relationships

Preferred experience:

  • Experience teaching and/or designing instructional content for students from low-income, diverse communities
  • Familiarity with adult learning principles and experience designing instructional materials for adult learners between the ages of 18 and 29 years old
  • Experience teaching young adults between the ages of 18 and 29 years old
  • Experience teaching and/or designing instructional materials for populations from different cultures
  • Experience designing blended learning experiences
  • Fluency in additional languages beyond English


  • Excited by the idea of working in a fast-moving global environment, balancing the opportunity to engage in a wide range of work with the necessary adaptability and flexibility to do so
  • Proactive collaborator, willing to propose solutions and ideas to challenges based on expertise, debate their merits, and make final
    recommendations for curriculum design
  • Self-reflective and open to receiving and giving frequent feedback
  • A self-starter with a strong work ethic who can thrive in a remote work environment

What you'll do:

  • Design a high-impact, student-centered scope and sequence for a given profession’s bootcamp training based on the “activity mapping” conducted by Generation teams
    • Conceptualize the unique program architecture elements needed for each bootcamp training, depending on the types of practice required to
      master the skills of that profession
    • Create long-term learning modules (i.e., “unit” plans), including key understandings, performance goals, and assessments
    • Break modules into individual learning sessions with specific learning objectives
    • Sequence sessions into an overall training program that supports participants in practicing skills multiple times throughout the bootcamp
    • Ensure that behavioral skills and mindsets are continuously practiced and reinforced alongside technical skills
    • Develop and build learning content for pre-work and post-graduate skill support, as relevant or necessary
  • Lead teams of instructional design consultants in designing the active learning experiences for each session
  • Throughout the process, work closely with the Generation global team, relevant country team (or teams), employer partners, and other education partners (e.g., technical experts, training delivery partners) by obtaining feedback and iterating sessions accordingly
  • Design or support the design of appropriate “train the trainer” experiences to ensure Generation instructors are well-prepared to deliver the Generation curriculum
  • Further develop and codify Generation learning approach and content
    • Execute revisions of existing Generation curricula
    • In collaboration with the Global Curriculum & Instruction Manager, refine Generation’s curriculum design principles and curricular approach
    • In collaboration with the Global Curriculum & Instruction Manager, continually update Generation’s approach based on learnings from each country with a goal of creating:
      • A global Generation curriculum design methodology
      • A “library” of Generation curricula that can be used across programs

About Generation

Worldwide, more than 75 million young people are unemployed. But many employers can’t find people with the skills they need for entry-level jobs. Generation was created in 2014 to help bridge this gap—at speed and scale.

We’re building a skills-training methodology that can serve hundreds of thousands, and eventually millions, of young people a year. And we’re building proof that this training creates real business outcomes for employers, and lasting career impact for trainees—so everyone has the incentive to invest in skills. Our goal is to help our students achieve personal and professional success—and fundamentally change their life trajectories. Generation programs prepare unemployed or underemployed young people, aged 18 to 29, for jobs in four sectors: healthcare, technology, retail/sales, and skilled trades.

Today, Generation is active in eight countries—more than 64 cities and 150+ sites—with diverse social, economic and labor-market contexts.

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